Synthetaic (RAIC)
3D Artist, Graphic Designer, Simulations Developer
Rhino Detection Project
Hirola Animal Detection Project
I had the opportunity to contribute to Synthetaic's Hirola animal detection project, where I used Blender, Substance, and Unreal Engine to assist in creating blend shapes for the Hirola model. While I didn’t sculpt the model, I helped integrate it into the game engine, supporting detection efforts. Additionally, I collaborated with programmers to manage the animation and behavior controls, ensuring the model's movements and interactions were realistic and aligned with the project's goals.
Mercury Marine Boat Detection
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